Work samples

  • A Mushroom’s Journey (across the internet)

    Part 1 of a six-part interactive internet art piece. The entire project can be accessed and experienced by starting with this minute-long video.

About Claire

I am a Baltimore-based multimedia artist, designer, and improviser working primarily within the realms of digital image and sound. My work traces the lines between our digital and physical realities, frequently bringing in interactivity and video game-inspired elements to encourage curiosity, play, and a deeper connection with the world around us. Though not all of my projects deal with the environment, spreading hope and encouraging action towards climate resilient futures is central to my… more

A Mushroom’s Journey (across the internet)

A six-part interactive internet art piece taking place across six different websites, created by Claire O'Brocta in 2025. Part 5 music composed by Tempest Baum.

  • A Mushroom's Journey (across the internet): Full Project Demo Video

    Though this piece is designed to be engaged with by completing the six parts on their respective websites, each part was screen recorded for demo purposes. This video is a culmination of those recordings.

    WARNING: Watch at your own risk! This video consists of a full recorded playthrough of A Mushroom's Journey. If you are planning on experiencing the project yourself, watching this will spoil everything.

  • A Mushroom’s Journey (across the internet): Part 1

    Interested in taking the journey yourself? Watch this video to begin; all five remaining parts can be accessed and experienced by starting here. Follow the links, write down the codes, and enjoy your adventure! 

    This project is not compatible with mobile devices. Use Chrome if possible.

Pixel Soundscape 1: Acoustikitchen

Acoustikitchen, the first in a series of exploratory pixel art soundscapes, is a Max patch created by Claire O'Brocta in 2025 using original pixel art and audio recordings. The Pixel Soundscape series features pixel art scenes with hidden clickable triggers. Interacting with these triggers allows the user to modify the soundscape by adding layers of looping sounds, beats, and audio filters. Some of the triggers are easier to find than others; this allows soundscapes to be made easily, but the experience gets more interesting with additional exploration of the scene.

  • Acoustikitchen Demo Video

    A demonstration of the capabilities of Acoustikitchen.