About Stephen
Stephen Hendee is a sculptor who builds objects inspired by digital culture, speculative fiction, and architecture. His work has been exhibited at MOMA/ PS.1 Contemporary Art Center, The New Museum for Contemporary Art, SculptureCenter, and The Whitney Museum Of American Art. Recent awards include a 2017 Maryland State Art Council Artist Award in Sculpture/Installation, a National Endowment for the Arts grant in 2019, and a HEMI research fellowship at Johns Hopkins University in 2021.
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grey goo (2023)
Gray goo is a useful construct for considering low-probability, high-impact outcomes from emerging technologies. This term was originally coined by Eric K. Drexler in his book Engines of Creation, which is one of the primary texts that has inspired my work since 1986.
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
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Grey Goo collectionGrey Goo collection (2023) Various dimensions 3D prints, oil clay, plastics
LAIR (2022)
Acclaimed Sculptor of Light Opening New Exhibit at High Desert Museum
BEND, OR — The New York Times once reviewed his artwork as being like a “collaboration between the creators of Spider Man, the set designers for 2001: A Space Odyssey, and maybe Star Trek, and the computer artists involved with Tron.” Now, the glowing, high-tech world of Stephen Hendee is coming to the High Desert Museum.
The new exhibit Lair: Light and the Art of Stephen Hendee opens at the Museum on Saturday, May 28. The exhibit opening takes place during the High Desert Museum’s 40th anniversary festivities: On Friday, May 27 at 6:30 pm, the Museum will open its doors for a Community Celebration offering the first glimpse of Lair, music, beverages from Central Oregon’s favorite brewers, food and more.
Hendee’s work—created exclusively for the High Desert Museum—uses light, color and space. Lair explores the spaces in which we live, both physically and virtually, drawing inspiration from the High Desert landscape. Walking into the gallery, visitors will be immersed in a futuristic world of light and sound with elements hinting at current environmental issues.
Wildfire and climate change are altering the reality of living in the High Desert and thus, Hendee says, play a pivotal role in Lair. In recent exhibitions at the Museum, large-scale photography and installation artwork have been used to explore the changing forest conditions, from nature’s resiliency to the threat of catastrophic wildfire. Stephen Hendee furthers that exploration through large-scale, ambitious installations. His translucent walls will glow with a warm, animated light that suggests flames.
“Coupled with expression, art can also be a unique way to explore scientific topics,” says Museum Executive Director Dana Whitelaw, Ph.D. “Stephen Hendee’s artwork will not only delight visitors with sight and sound, it will also prompt dialogue about humanity’s relationship with the landscape.”
For 30 years, Hendee has immersed audiences in experiences that are both dynamic and emotional. Hendee serves as a professor at the Maryland Institute College of Art in Baltimore, and his art has been on display everywhere from the Whitney Museum of American Art in New York to Meow Wolf Las Vegas. Hendee’s recent awards include a 2019 National Endowment for the Arts ArtWorks Grant.
Lair: Light and the Art of Stephen Hendee (highdesertmuseum.org/lair) will be on display through November 27. The exhibit is made possible by Lonza with support from Portland Monthly, Waypoint Hotel and the James F. and Marion L. Miller Foundation.
ABOUT THE MUSEUM:
THE HIGH DESERT MUSEUM opened in Bend, Oregon in 1982. It brings together wildlife, cultures, art, history and the natural world to convey the wonder of North America’s High Desert. The Museum is a 501(c)3 nonprofit organization accredited by the American Alliance of Museums, is a Smithsonian Affiliate, was the 2019 recipient of the Western Museums Association’s Charles Redd Award for Exhibition Excellence and was a 2021 recipient of the National Medal for Museum and Library Service. To learn more, visit highdesertmuseum.org and follow us on Facebook, Instagram and Twitter.
- Heidi Hagemeier, director of communications
Quintessence (2021)
90"x90"x4"
wood, Programmable LED, acrylic, paint
wood, Programmable LED, acrylic, paint
Installed the Watermark Hotel, Tysons, VA.
Commissioned for the Capital One art collection.
Upload_Ghost_s (2021)
This emmersive permanent installation, Upload_Ghost_s (2021), was commissioned by Meow Wolf for their Las Vegas Omega Mart art collection. The sound design was developed by Beach House after an intial collaboration with Victoria Legrand and Alex Scally. The dynamic lighting design was developed in collaboration with Jon Hass. Thus far 2 million people have visited this work.
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Upload_Ghost_s (2021)Stephen Hendee installation Upload_Ghost_s (2021), audio by Beach House, photography by Kate Russell
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Upload_Ghost_s (2021)Stephen Hendee installation Upload_Ghost_s (2021), audio by Beach House, photography by Kate Russell
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Upload_Ghost_s (2021)Stephen Hendee installation Upload_Ghost_s (2021), audio by Beach House, photography by Kate Russell
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Upload_Ghost_s (2021)Stephen Hendee installation Upload_Ghost_s (2021), audio by Beach House, photography by Kate Russell
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Upload_Ghosts (2021) Stephen Hendee Installation at Meow Wolf
GOLEM XIV (2019)
GOLEM XIV (2019) By Stephen Hendee
Gottlieb Flip-A-Card (1970), Paint, Acrylic, Mirrored Glass
29"x76"x56" This project honors the literary Science Fiction writer Stanislaw Lem, inspired by a story within the book IMAGINARY MAGNITUDE (1985), a collection of introductions to books that do not exist. GOLEM XIV depicts the creation, cognitive self-awareness and Mysterious disappearance of a powerful artificial intelligence that becomes a prominent philosophical critic of humankind. The imagery of this game depicts physical descriptions of the spaces that GOLEM XIV presumably existed in. Replays at 6300 Points, 7700 Points, and 8500 Points
29"x76"x56" This project honors the literary Science Fiction writer Stanislaw Lem, inspired by a story within the book IMAGINARY MAGNITUDE (1985), a collection of introductions to books that do not exist. GOLEM XIV depicts the creation, cognitive self-awareness and Mysterious disappearance of a powerful artificial intelligence that becomes a prominent philosophical critic of humankind. The imagery of this game depicts physical descriptions of the spaces that GOLEM XIV presumably existed in. Replays at 6300 Points, 7700 Points, and 8500 Points
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Golem XIV (2019) by Stephen HendeeGOLEM XIV (2019) By Stephen Hendee Gottlieb Flip-A-Card (1970), Paint, Acrylic, Mirrored Glass 29"x76"x56" This project honors the literary Science Fiction writer Stanislaw Lem, inspired by a story within the book IMAGINARY MAGNITUDE (1985), a collection of introductions to books that do not exist. GOLEM XIV depicts the creation, cognitive self-awareness and Mysterious disappearance of a powerful artificial intelligence that becomes a prominent philosophical critic of humankind. The imagery of this game depicts physical descriptions of the spaces that GOLEM XIV presumably existed in. Replays at 6300 Points, 7700 Points, and 8500 Points
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Golem XIV (2019) by Stephen HendeeGolem XIV (2019) by Stephen Hendee
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Golem XIV (2019) by Stephen HendeeGolem XIV (2019) by Stephen Hendee
Firmament (2017-2018)
Firmament (2017-2018)
Acrylic, steel, plastics
installation or singular works
20'x 14'x 20'
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Firmament (2018)Firmament (2018) Acrylic, steel, plastics installation or singular works 20'x 14'x 20'
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Firmament (2018)Firmament (2018) Acrylic, steel, plastics installation or singular works 20'x 14'x 20'
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Monarch 2017Monarch (2017) acrylic, metal tape, glue 20”x 20”x 20”
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Melt Up (2018)Melt Up (2018 acrylic, metal tape, glue 20”x 36”x 18”
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Tourist 2018Tourist 2018 Acrylic, glue, paint 18” x 30” x 18”
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Vase 2017Vase (2017) acrylic, metal tape 12”x 7” x 7”
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Stinkbug 2018Stinkbug 2018 Acrylic, metal tape, glue 18” x 20” x 20”
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Fake 2018Fake 2018 Acrylic, metal tape, glue 24" x 12" x 17"
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Testudinal 2018Testudinal 2018 Acrylic, metal tape, glue 24” x 12” x 10”
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Turbines 2017Turbines 2017 acrylic, metal tape 36"x 24"x 16"
Objects for a Lunar Base (2017-2018)
Objects for a Lunar Base (2017-2018)
Mixed media sculptural objects
Mixed media sculptural objects
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Objects for a Lunar Base #1Objects for a Lunar Base (#1) 2017 Acrylic, metal tape, glue 22” x 8” x 8”
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Objects for a Lunar Base #2Objects for a Lunar Base (#2) 2017 Acrylic, metal tape, glue 16” x 24” x 16”
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Objects for a Lunar Base #3Objects for a Lunar Base (#3) 2017 Acrylic, metal tape, glue 16” x 12” x 10”
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Objects for a Lunar Base #4Objects for a Lunar Base (#4) 2017 Acrylic, metal tape, glue 16” x 12” x 10”
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Objects for a Lunar Base #5Objects for a Lunar Base (#5) 2017 Acrylic, metal tape, glue 20” x 20” x 16”
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Objects for a Lunar Base #6Objects for a Lunar Base (#6) Charred 2017 Acrylic, glue 20” x 20” x 16”