SuperGame! was conceived and designed by Scott Pennington, executed in collaboration with Adam Franchino, and involved contributions from dozens of other artists and volunteers.

Introduced at Baltimore’s Artscape in July of 2014, SuperGame! inhabits a large colorful structure with a nostalgic carnival aesthetic. Game operators invite festival goers to interact with the installation by playing 5 classic carnival games, each with a twist based on contemporary culture. Players are rewarded for playing each of the five games with a custom-designed hand stamp.
2014

In this performance, each time a new tweet with the word “painful” is received, an electronic candle automatically lights up (for 2 seconds) for that tweet. The idea that there is an undiscriminating machine praying for all pains, big or small, physical or emotional is of interest to me here. It is no more a choice on the part of the person tweeting to be prayed for as it is for the altar to be lighting offerings for those peoples’ pains.
“Mirror Minus” is an interactive installation that continues within my experimental process of Reductive Video. The body of work entitled “Reductive Video” borrows the choice to depict changes in movement (either as individual frames or wholly contained in a single image) and applies it to the technical rendering of images. Using custom software written in Max/MSP/Jitter, video is broken down to reveal only the pixels that change from frame to frame, no longer implying form, but instead the shape of what has changed from the previous frame.
Immersive Ideal was an interactive exhibition of photographs and music documenting the Washington, DC, band Beauty Pill’s summer residency in Artisphere’s Black Box theater.

Immersive re-creates the band’s two week long summer recording session in the Black Box through an all encompassing interactive environment of imagery and sound—a hyperrealistic panorama of the creative process.
HopXcotch Rivalry was two extreme hopscotch courses crossing for one action packed, two person race. Inspired by the success of my Hopscotch Crosswalks in downtown Baltimore, this project brought playful pedestrian action to the middle of Artscape’s Field Day programing along Charles Street. Participants started at competing ends of the yellow and teal hopscotch paths had to jump fast while staying on track. The two 50’ long courses met at the middle, presenting an opportunity for racers to bump each other of course.