About Yuqi

Baltimore City

Yuqi Wang is an artist working in Baltimore, MD. Rooted in observation of daily life under modern society, Yuqi uses video, photography, performance, costume, and installation forms to explore the perception and behavior of human beings and its relations with modern life, with particular interest in the cultural identity, migration, urban construction, modern technologies, common sense, limit and potential of human body, and subdued… more

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Big Game

BIG GAME  Is the world we exist in a game? If so, who creates the game and manipulates us, such that we are willing to obey the rules? In a computer game we accomplish missions which are different from real life by manipulating the virtual figure - the virtual figure being a projection of ourselves. Human beings do similar daily routines generation after generation. This immortal procession is as epic as it is great; full of hope and desperation. I am led to wonder, in real life then, are we being projected? Who is manipulating us and getting the satisfaction? 
  • Big Game(2017)
    In this piece.I placed models and costumes into the virtual simulation I created through software. By designing the interactions of models, costumes and virtual space. I explore how do the invisible rules and common sense in modern society shape and influence people's perception and behavior. Why is it called Big Game? It doesn’t mean that people really play a game( but who knows if the world we exist in is a game or not?). This project uses the concept of game, that is, people need to follow the rules to enter the next level and keep the game running . Whether it is virtual computer games or actual games played in the real world, people need to obey rules, and these rules direct their behaviors and reactions. If someone breaks the rules, the game will be over. Games fulfill the wishes of players that they cannot achieve in daily life.
  • Details of Body Paint
    Details of Body Paint
  • Detail of costume#1.gif
    Detail of costume#1.gif
  • Detail of Costume#2.gif
    Detail of Costume#2.gif
  • Detail of costume#3.gif
    Detail of costume#3.gif
  • Detail of costume#4.gif
    Detail of costume#4.gif

Look Left and Look Right

It doesn't matter which direction model look at. The key point is the behavior of keeping looking, searching and accepting trivial information. Keep looking might have become a subconscious habit of us. It is not just a behavior which is limited on checking social medias, it is more like a inherent lifestyle, a thing that people keep doing in their whole life. I abstract this checking behavior into the movement of Look Left and Look Right and combine it with colorful and continuous changing background. At the same time, When models shake their heads, the pigtails will hit their faces.



  • Look Left and Look Right (2016)
    In Look Left and Look Right, I placed the models in front of a changing color background and asked them to look left and look right, pretending they were attracted by things continually appearing around them. In this piece, I discussed the impact of the development of modern society, especially on the perspective of social media. The development of communication equipments and social media is so fast, like the appearance and update of iPhones, iPads, iWatches, Google, Facebook, Twitter, Tumblr. Life seems more interesting than before because of the continually changing appearance of new things. People also seem busier than ever because they need to keep following the latest trends. For example, we receive so many emails everyday. We check our inbox every time when we hear the beep, in case miss something important, no matter where we are or what we’re doing in the moment.