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Work Samples

Your Move

Your Move is an interactive sound piece which responds to audience proximity by triggering notes from a virtual grand piano. Although the sensor can only detect distance, our attempt to manipulate the notes and play music through more complex physical gesture and nuanced movement is a natural human response. I am fascinated by how we engage with our environment, and how the human experience in the physical world is morphing as it overlaps with the digital and virtual.

Your Breath

Your Breath is an interactive sound piece which takes in the sound of your breath, processes it and returns the sound as a chaotic, enveloping polyrhythmic texture. Your Breath invites the participant to breathe and listen, allowing for self-reflection and meditation in an often over-stimulating, chaotic world.

Key Word

Key Word is an interactive sound piece consisting of a computer keyboard as the interface. Users can engage simply by typing on the keyboard. Each letter randomly triggers the sound of a word from a group of words assigned to each key. The piece employs deconstructed language as a means for self-reflection and meditation. Referencing Joseph Weizenbaum’s Eliza bot, Key Word is nothing more than a simple algorithm.

White Noise or Noise?

White Noise or Noise? was an interactive installation and performance. The physical installation consisted of projections of box fans stacking and unstacking on two opposing walls and on the ceiling overhead, to create an immersive white noise chamber. The artist performed a live sound set of white noise derived from a box fan, layered and processed to produce an evolving textural soundscape of noise from white noise.

You + Me = We

There are so many things constantly competing for our attention. That moment, every once in awhile, when you close your eyes and take in only one or two senses at a time - that is the moment I am fixated on. Close your eyes to feel how much information your body is already absorbing.

An internal loop can lift us out of surrounding distractions. Take a deep breath, with Your Breath, and feel it come back to you. Walk by Your Move and try not to dance along. Ask Key Word a question and let it tell you something unexpected. Enter Our Chamber and be apart of this short-lived exceedingly narrow echo chamber.

I am fascinated by how we engage with our environments, and how the human experience in the physical world is morphing as it overlaps with the digital and virtual. We interact with more and less intelligent objects every day. You + Me = We is a series of interactive pieces asking for you to lead the charge and take a breath for yourself, allow for a moment of quiet absorption in our over-stimulating world, a moment to meditate, a moment to play.

  • Your Move

    Your Move is an interactive sound piece which responds to audience proximity by triggering notes from a virtual grand piano. Although the sensor can only detect distance, our attempt to manipulate the notes and play music through more complex physical gesture and nuanced movement is a natural human response. I am fascinated by how we engage with our environment, and how the human experience in the physical world is morphing as it overlaps with the digital and virtual.
  • Your Breath

    Your Breath is an interactive sound piece which takes in the sound of your breath, processes it and returns the sound as a chaotic, enveloping polyrhythmic texture. Your Breath invites the participant to breathe and listen, allowing for self-reflection and meditation in an often over-stimulating, chaotic world.
  • Key Word

    Key Word is an interactive sound piece consisting of a computer keyboard as the interface. Users can engage simply by typing on the keyboard. Each letter randomly triggers the sound of a word from a group of words assigned to each key. The piece employs deconstructed language as a means for self-reflection and meditation. Referencing Joseph Weizenbaum’s Eliza bot, Key Word is nothing more than a simple algorithm.
  • You+Me=We Performance (Excerpts)

    Excerpts from a 20 minute live sound performance, incorporating audience breath into the underlying texture of the soundscape.
  • Your Breath 1

    Your Breath is an interactive sound piece which takes in the sound of your breath, processes it and returns the sound as a chaotic, enveloping polyrhythmic texture. Your Breath invites the participant to breathe and listen, allowing for self-reflection and meditation in an often over-stimulating, chaotic world.
  • An Art For Your Thoughts 2

    An Art for Your Thoughts was made of hundreds of tiny painted squares of paper which the audience could take in exchange for one of two actions - they could either close their eyes to imagine, or locate, capture, and share the sound described on the back of the card from the their daily life. The pixel-like arrangement of squares pinned to the wall combined into a loose waveform physically surrounding the other interactive pieces in the show, to emphasize the over-stimulation we encounter in everyday life, especially as we engage with the world across physical and virtual worlds.
  • An At For Your Thoughts 3

    An Art for Your Thoughts was made of hundreds of tiny painted squares of paper which the audience could take in exchange for one of two actions - they could either close their eyes to imagine, or locate, capture, and share the sound described on the back of the card from the their daily life. The pixel-like arrangement of squares pinned to the wall combined into a loose waveform physically surrounding the other interactive pieces in the show, to emphasize the over-stimulation we encounter in everyday life, especially as we engage with the world across physical and virtual worlds.
  • An At For Your Thoughts 1

    An Art for Your Thoughts was made of hundreds of tiny painted squares of paper which the audience could take in exchange for one of two actions - they could either close their eyes to imagine, or locate, capture, and share the sound described on the back of the card from the their daily life. The pixel-like arrangement of squares pinned to the wall combined into a loose waveform physically surrounding the other interactive pieces in the show, to emphasize the over-stimulation we encounter in everyday life, especially as we engage with the world across physical and virtual worlds.
  • Your Move 1

    Your Move is an interactive sound piece which responds to audience proximity by triggering notes from a (virtual) grand piano. Although the sensor can only detect proximity, attempting to manipulate the notes & play music through physical gesture & nuanced movement is a natural human reaction. I am fascinated by how we engage with our environments, and how the human experience in the physical world is morphing as it overlaps with the digital and virtual.
  • You + Me = We, Multiple Interactions

    I am fascinated by how we engage with our environments, and how the human experience in the physical world is morphing as it overlaps with the digital and virtual. We interact with more and less intelligent objects every day. You + Me = We is a series of interactive pieces asking for you to lead the charge and take a breath for yourself, allow for a moment of quiet absorption in our over-stimulating world, a moment to meditate, a moment to play.

White Noise or Noise?

White Noise or Noise? was an interactive installation and performance. The physical installation consisted of projections of box fans stacking and unstacking on two opposing walls and on the ceiling overhead, to create an immersive white noise chamber. The artist performed a live sound set of white noise derived from a box fan, layered and processed to produce an evolving textural soundscape of noise from white noise. The performance was broadcast live via FM radio, and audience members were offered radios to take the sound of white noise, as pockets of silence or static around the gallery, into other parts of the building, and outside. The audience became a part of the performance, with different elements occurring in multiple places at the same time. As an interactive networked performance, the documentation required multiple perspectives, and crowdsourcing that documentation became a part of the piece. The audience was broadcasting, capturing, and participating in the white noise and noise of the piece.

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About Juliana

Baltimore City

JMoneyFur is a sound artist, electronic musician, interactive artist, and performer. Born and raised in Washington, DC, they studied cultural studies, visual and performing arts in their undergraduate at the Evergreen State College.  In recent years, they co-founded and directed a multi-... more

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